A Powered by the Apocalypse RPG
Based on Homer's epic poems, the Iliad & the Odyssey, and Greek Mythology


THE GAME
INDIE TTRPG
PBTA
The game has been designed using the Powered by the Apocalypse (PbtA) framework, originally developed by D.Vincent Baker & Meguey Baker for their tabletop role-playing game Apocalypse World.
PbtA games emphasise a narrative approach to role-playing and operate with the principles fiction first, that the game is the conversation and that we play to find out what happens. PbtA games emphasise the themes, tropes and atmosphere of the genre. PbtA games offer the tools to create cinematic moments and allow all the players to cooperatively build the world they are playing in.
HUMAN
CHARACTERS
Being true to Greek Mythology and the Homeric tradition, our heroes can only be human. This reflects humanity’s place in the Greek cosmos, and the unique relationship Greeks have with their gods. Humans differ from the world’s other inhabitants in their mortality and their dependence on the favour of the gods. Whereas the land provides for the old races of previous Ages, humanity has to toil the land, sow and harvest, tend the flocks and build high walls in order to have food, shelter and safety. Moreover, humans need to offer sacrifices to the gods and hope for their divine favour. Stepping beyond the walled cities of human civilization means crossing the threshold from the normal into the supernatural, from safety into peril, from the mundane into the heroic.
HOMERIC
PLAYBOOKS
In PbtA RPGs, a playbook is a unique character sheet that encapsulates the essence of a heroic archetype. Faithful to the Homeric epics (the Iliad & the Odyssey) and to Greek mythology overall, the game offers unique playbooks that reflect the different heroes and their heroic paths that one encounters in the ancient Greek myths and legends.
The Unrivaled Warrior playbook carries the fighting prowess and determination of heroes like Ajax the Great and Hector. The Divine Offspring playbook enjoys the support of a divine parent, but they're also cursed to be unfit for mortal life — much like Achilles or Hercules. The Trickster has the cunning of Odysseus in life and in battle, both in this world and beyond. While the Seer can be a warrior, a sage or a healer, while being a mouthpiece of the gods — prime examples being Amphiaraus or Helenus or Troy.
THE HEROIC AGE
GLORY &
DIVINE FAVOUR
Like all great heroes of Greek mythology, you are in pursuit of everlasting glory. Glory that will elevate you in the eyes of the immortal gods and earn you the respect and admiration of mortal friends and adversaries. However, no mortal can achieve such glory without securing divine favour, and without facing divine displeasure. Every mortal aspiring to become a hero needs the help and support of the Olympian gods, as well as the challenges and perils thrown in their path by they Fates and the Olympians themselves.

WHO WE ARE
Seven Thebes is a project dedicated to the development of role-playing games and board games with mythological and historical themes. We are a small team who love gaming and are committed to developing high quality, original games. Through historical research we create worlds and games that retain the original flavour of the sources, and are fun and epic to play.
Our name is a reference to the Ancient Greek tragic play Seven Against Thebes, by the poet Aeschylus, which relates the events of the War of Thebes, the first of the two great wars of the Age of Heroes — the other being the War of Troy.




